Dark Wonderland

Company
Raw Power Mobile
Years
2024–2026
Role
Senior Gameplay Programmer
Platform
iOS and Android

Dark Wonderland is a turn-based mobile RPG for iOS and Android. I was one of the engineers who started its codebase, and worked on the entity framework behind its battles, the shared framework the game runs on, the designer tools that let content change without code, and the game's services on Metaplay's server-authoritative backend.

  • Battles play out the same way every time, so replays and server checks can trust them.
  • Designers change content and balance without waiting on an engineer.
  • New features build on the shared framework instead of starting from zero.
  • Unity 6
  • C#
  • URP
  • Addressables
  • VContainer
  • UniTask
  • Metaplay
Two Dark Wonderland battles in the forest: a party fight and an area skill landing

The game

Stills from the current build on iOS.

A party fight in the forest
A party fight in the forest
An area skill landing
An area skill landing
An ultimate, close up
An ultimate, close up
The hero roster
The hero roster
A hero, their skills and rank
A hero, their skills and rank

More work

Want to know more, or work together?

Get in touch jorge.britosilva@gmail.com LinkedIn