Chronicles: Medieval

Company
Raw Power Games
Years
2022–2024
Role
Senior Engine Programmer
Platform
Open-world tactical RPG

An open-world tactical RPG in Unreal 5, at a studio of about 100 developers. I was one of its first engineers, and helped build the first playable multiplayer prototype, the editor tooling for the game's entity framework, the exploration map and its networked interactions.

  • A playable multiplayer build early on, so the team could test ideas together.
  • Engineers see how the game's systems fit together instead of digging through code.
  • Unreal 5
  • C++
  • Editor modules
  • Replication
  • Perforce
Chronicles: Medieval, a field battle with hundreds of soldiers

The game today

The campaign map
The campaign map
Battle planning before a fight
Battle planning before a fight

More work

Want to know more, or work together?

Get in touch jorge.britosilva@gmail.com LinkedIn